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ABOUT



Hi, my name is Mads Ahm and I am currently
finishing my bachelor as CG-artist at The Animation Workshop, Denmark. So far I have worked on a variety of projects including commericials, games and film. My main goal is to be a versatile artist working on great projects with talented people and be able to overcome all possible challenges in telling good stories and creating good artwork for the entertainment industry.

SKILL SET:
MAIN:
-Environment design
-Character design
-Visual Development
-Storyboarding
-Prop/vehicle design
-Illustration

LinkedIn - http://dk.linkedin.com/in/madsahm              CONTACT
                                                
                                           mads.ahm@gmail.com
                                           +45 29 72 08 30
EDUCATION
                                                      
3DCOLLEGE                                                                                          
2007-2009

THE ANIMATION WORKSHOP
2010-2014

SCOTT EATON
Course in anatomy

GLENN VILPPU
2012
One week of learning figure drawing from a mordern master.


EXPERIENCE


TITOONIC

internship - 2007-2009
I worked on several commerical games with 3 published titles included (Lego Mindstorms, Cykkel Myggen Egon, Staphys World) I did concept devolopment, Level building, prop and character Modelling.

SPACE TIME FOAM
internship - 2009
I worked on Chase Ace: off world leagues, doing mainly prop modelling and level building and some concep work.

PINLIGTSELSKAB
"Art minion" - 2010
I assisted Emil Landgreen in creating pitch material for his game "The Strangest Journey"
Working along side him and other great illustrators such as Jesper Ejsing and Paul Bonner was amazing.

FREELANCE
2009-present
Over the past years I have worked with storyboarding for commercials and some illustration, but lately more concept art for games.

Clients include; TBWA, Ghost VFX, Forlaget Tellerup, Imagination , STV mayday.

KRIGEREN
2012
Concept workshop with Karsten Kiilerich (A-film) Working with Pitch Material for a possible Feature Film.

GECKO
2013
Visual development workshop for a feature film. Working along side great talents, supervised by the great Pixote Hunt (Former Disney,) and Bruce Smith (Disney)

CGMA COURSE
2013
Ryan Lang's - Color and Light -

ATOMHAWK
2013
Internship - 3 months

SIXMOREVODKA
2014
Internship - 6 months